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A Narrative Puzzle Game about Traversing a Path of Shadows by Manipulating Light
I am the Creative Director for Larger Than Light. I prototyped and pitched this game to be greenlit for the Advanced Game Program. It was chosen amongst other pitches to bring to completion. I've now been allotted a 15-20 person team and resources to finish building this game over the course of the 2020-2021. The following is the overview document from the first round of pitching in April 2020, and our Alpha deck for February, 2021 . The current project is under wraps until the demo is set to release in May 2021.
Narrative:
Design
Art:
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